foxie Nintendo Development, and How it's Influencing Foxie Lately, I've been exploring NES development (yes, the OG Nintendo). This has led to quite a few insights on what can be made easier, what I should focus on in
compiler-design Finding a Platform for Foxie When you're building a language, it doesn't live in a vacuum. There's not only the "host" language, the language the compiler is initially written in – there's also the eventual execution